CSI: Crime Scene Investigation: Hard Evidence

Genre
Adventure
Released on
PC
9/28/2007
Pub
Ubisoft
Dev
Telltale Games
Released on
Wii
1/15/2009
Pub
Ubisoft
Dev
Telltale Games
Released on
Xbox 360
9/28/2007
Pub
Ubisoft
Dev
Telltale Games
5.0
As rated by Gamervision

Developed by Telltale Games, CSI: CRIME SCENE INVESTIGATION™ Hard Evidence will continue the crime-solving experience of Ubisoft's CSI video game series. Players will join Gil Grissom, Catherine Willows and the rest of the Las Vegas cast to help solve crimes using realistic techniques and lab equipment. The game features forensic reconstructions and atmospheric crime scenes taken directly from the television show, including an all-new garage lab for analyzing large pieces of evidence, improved evidence gathering, lab mini-games, and more. There are more areas to explore and increased interaction with the CSI team, resulting in a longer play experience.

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Review

Name: CSI Hard Evidence
Genre: Point-and-Click Adventure
Platforms: Xbox 360, PC, Wii (Reviewed on Xbox 360)



As I have said before, the point-and-click genre is back in full force. The best example of this is the episodic Sam and Max series made by Telltale games. Also developed by Telltale games in association with Ubisoft is the CSI game, available now for the PC, Xbox 360 and the Nintendo Wii. While it is the most graphically impressive version of the game (and that really isn't saying much), it is obvious that the Xbox 360 title wasn’t the main edition and the optimization isn’t quite there, turning what would be a fun adventure into an annoying and repetitive title. The “point-and-click” genre isn’t kind to games with only a joystick to control them, and it takes longer then necessary to complete simple tasks.

The player assumes the role of a new initiate to the Crime Scene Investigation group with characters based off of the hit television series CSI (the original, not the awful spin-offs). It may sound odd, but even though their television counterparts voice most of the characters, they still sound weird and different. This game is the proof that that not all actors can do convincing voice-overs. The dialogue doesn’t sound natural and impedes what is supposed to be the games main point – the plot.

Read Full Review Coop Mon, 21 January 2008 10:38AM 1 Comments
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