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6.0
Mario & Sonic At the Olympic Games - Wii
Posted About 1 year ago by Sarah

Game: Mario & Sonic At the Olympic Games
Genre: Mini-Game
Platform: Wii, DS (Reviewed on Wii)

 

I came into work this morning already in a foul mood from the great Rock Band debacle, and found a copy of the recent Wii release Mario & Sonic: At the Olympic Games on my desk waiting to be reviewed. I hoped that maybe some quirky Olympic-style mini-games with Nintendo and Sega’s respective mascots might brighten my spirits a little bit. Unfortunately, it didn’t quite have that effect.

When this game was announced, I actually thought it had the potential to be kind of neat; after all, seeing Mario and Sonic together in the same game was something that had never occurred before. However, with a slew of party games already in my Wii library, I thought it might be better to hold off before plopping down $49.99 for this one. That turned out to be a wise choice, because although this game does deliver some degree of fun, it’s really too shallow and, at times, frustrating to warrant such a purchase.



First things first, it’s not all bad. Many of the games, especially the track and swimming events, actually offer a degree of challenge not usually seen in mini-game compilations. It feels kind of like Track & Field mixed with Super Monkey Ball, both of which are fairly entertaining titles. Some of the games are pretty fun; gymnastics, where you have to pull off a series of moves using Wii remote and button combinations, was probably my best category, but several others had me going again and again trying to improve my score.

Playing with a friend is really the optimal experience for this game. Unless you’re a star athlete, beating the computer opponents in any of the races proved to be very difficult. To run, you swing the remote and nunchuk up and down alternately, a method that has been used in games before and is usually pretty effective. However, in this case, you really have to work to place in the top three. I know I’m a little out of shape and all, but I shouldn’t have to warm up before playing a track and field simulation.



The gameplay can get pretty repetitive; aside from a few unique events, most of the track and swimming events use the same controls, and a lot of them I’ve seen before in other Wii games (most notably Super Monkey Ball Banana Blitz, which came out a year ago for the system). I played through most of the single events to get a feel for them, then tried a full-length circuit, only to not be able to make it past the first event. The control explanations are not always clear and sometimes far too lengthy; like in past party titles, instructions should be minimal and to-the-point so that the gamer does not lose interest. I shouldn’t have to spend more time reading about how to play than I do on the individual events themselves.

Had the game had more fluid controls and an entertaining single-player mode, it probably would have worked a whole lot better. As it is, I can’t see it being fun for more than a short amount of time. Though it has its moments, they’re not enough to make me deplete my bank account fifty bucks for a game that’s only sometimes fun.

 

 

 

 

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Comments

Displaying 1 - 7 of 7 CommentsPage 1 of 1 Previous Next
Coop
Nov 21, 2007 10:31AM

Sonic was busted in 2004 for using performance enhancing rings during a boxing exhibition against Dr. Robotnik.

Fixed, Sean.

The Eighth Sage
Nov 21, 2007 09:12AM

LOL@Sean. Nice one! xD But Sonic's been competing...Sonic Riders, anyone? But the cookie goes to Veggie Jackson for his correct answer! And matthew...I think you're right on the cartoon, but I never saw all the episodes, so what the heck, you get a cookie too. *hands both a cookie*

Sean
Nov 21, 2007 07:07AM

Sonic was busted in 2004 for using performance enhancing food pellets during a boxing exhibition against Dr. Robotnik.

He was suspended from competition for six months, and all his rings were taken back. I think it's really great that he's got his life back together and is competing again.

Veggie Jackson
Nov 20, 2007 10:01PM

Sonic Labyrinth for the Sega Game Gear. BOO-YA!

matthew
Nov 20, 2007 07:31PM

i'd assume the terrible cartoon they used to run

The Eighth Sage
Nov 20, 2007 06:34PM

A great debate took place at my school for this very subject, and our leading experts(i.e. my friend Steve and myself), have concluded that the reason is simply that Sonic is nice enough to strap on a pair of "Slow Down" shoes for the sake of good sportsmanship, cuz we all know that he could totally waste Mario in a race.[/nerd moment] Oh, and a cookie for anyone that knows where "Slow Down" shoes came from.(one of two places! xD)

User Assimilation Droid
Nov 20, 2007 04:02PM

How can anyone expect Mario to run faster than Sonic is my question and the question of the GameStop Employees at Quatermaster.

Come on.....Hedgehog KNOWN for speed versus crusty Italian plumber dude?