When the CIA, FBI, and Interpol joined forces, the State Intelligence Police (SI-COPS) was formed to combat international corporate crime. The newest threat is global giant Knackmiche Corporation, who recently purchased parts and expertise from small companies around the world so that they could create the world's first human clone. Making use of their Black Book, SI-COPS will fund a program that allows agent Hawk Manson to help prevent this artificial life form from realization.
As the first released Dreamcast title for Eidos, Fighting Force 2 is the sequel to the original PlayStation beat'-em-up game. But in this single-player action adventure -- still with fighting elements -- you take on the role of one of the main characters from Fighting Force. As Hawk Manson your job is to investigate the Knackmiche Corporation's research and development facilities to erase sensitive project data and eliminate key personnel (and their environment) in a highly classified covert operation.
Whatever it takes, whether it's firepower, stealth, or sheer brute force, you're going to need to think, evaluate, and respond quickly. Throughout several missions you'll be taking on an arsenal of over 20 lethal weapons including: knives, shotguns, pistols, sledgehammers, pipes, axes, and grenades. Or if you prefer hand-to-hand combat, many of the same combination moves are back along with new ones that are learned as you progress through the game.
Topped with special effects and visuals, this sci-fi, third-person government espionage game utilizes an entirely new 3D engine. You'll have the ability to zoom in on your opponents to pick them off from afar. As well, there is an automatic targeting feature for better control. And your adversaries are not all the same in this game, so therefore you must remember each enemy's fight patterns in order to defeat them. In addition to enemies, you can take out everything from explosive cans and large ventilation pipes, to computer consoles and soda machines.
Some other items of interest are the Rage Bar, Destruction Bonuses (or continues), elevators, and the Data Handset. When you've increased your Rage level after prolonged combat, you can inflict more damage to enemies when you perform special moves. Though Hawk begins the game with three continues, you can purchase more if you've destroyed enough valuable Knackmiche property. And speaking of property, the buildings you encounter sometimes have elevators available for you to reach other areas. And finally, SI-COPS' Data Handset sends you practical information at various stages of your mission, of which you can refer back to at any point during the game.
There's also the option for vibration feedback features, and you'll be presented with the opportunity to save your game which requires six blocks of memory on the VMU. So if you're ready to take on the Knackmiche Corporation and stop the cloning process, destroy everything in your path with Fighting Force 2 for the Dreamcast.
~ Cal Nguyen, All Game Guide
|Fighting Force 2||PlayStation|
|Fighting Force 2 [European Release]||Dreamcast|
|# of Same Screen Players||1|
|Tech Support Efirstname.lastname@example.org|
|Tech Support Phone||415-547-1244|
|Tech Support URL||www.eidosinteractive.com|
|Legal Copyright/Trademark Line||Core Design, Ltd.|
|Included in Package||17-page Instruction Manual|
|Included in Package||Registration Card|
|Official Product Website URL||www.eidosinteractive.com/fightingforce2/index.html|
|Save Space Required||6 Blocks|
|Feature 1||Go undercover as agent Hawk Manson|
|Feature 2||Explore 3D environments and infiltrate enemy facilities|
|Feature 3||Fight hand-to-hand or blast enemies with over 20 weapons|