Grand Slam Tennis
Wii
Review
Grand Slam Tennis (Wii)
A Strong Swing With Little Follow Through
by Coop

The Wii owes much of its success to tennis. Wii Sports came with every Wii sold, which means gamers (and everyone else) had a chance to experience motion controls before the term "waggle" was associated with just about everything on the system. Of the games bundled with the system, bowling and tennis were the most popular, and remained, for a long time, one of the most practical applications of the motion technology. It's been years since the Wii's launch, and as of yet no one has been able to top Wii Sports when it comes to tennis. Tiger Woods quickly overtook golf and Punch-Out!! recently dethroned boxing, but tennis remained unscathed. Seeing this missed opportunity, EA has stepped onto the court with EA SPORTS Grand Slam Tennis, hoping to take advantage of the Wii MotionPlus's arrival and create something that wouldn't be possible without the peripheral.
Grand Slam Tennis sports an art style that will likely lead many to think it's a casual title. This would be an unwise assumption. Beneath its colorful, characterized appearance lies one of the deepest tennis games ever created. It allows for several different control settings, giving players the option to play with or without the MotionPlus or Nunchuk. Using just the remote, for instance, provides a much more casual experience, letting the AI take over character movement and giving an experience not entirely dissimilar to Wii Sports (though still deeper). Plugging in the MotionPlus is an entirely different experience, blurring the line between gamer and athlete.