Killzone 2

PlayStation 3

Review

Killzone 2 (PlayStation 3)

Video Review: An Unrivaled Experience

by Coop

Game Killzone 2

Platform PlayStation 3

Genre(s) Shooter

                                                                                                         Check out the Video Review.

Since its announcement, Killzone 2 has been touted as the proving point for the necessity of both the PlayStation 3’s powerful Cell Processor and its spacious blu-ray disks. The tech demo shown at E3 in 2005 promised what seemed to be impossible, and suspicions were quickly raised that it wasn’t, in fact, in-game footage. It wasn’t, and all at once eyes turned to Guerilla Games, expecting them to either deliver an experience seemingly impossible on any other platform or die trying. After numerous delays moved it from a launch window to a Winter 2009 release, expectations are through the roof, and there’s little that can describe the burden Killzone 2 carries with it.

Picking up two years after the events of original, Killzone 2 brings the fight to the Helghast's home world of Helghan, in an attempt to end the war by capturing their leader, Emperor Scolar Visari, voiced expertly by Brian Cox. There isn’t much to the narrative, and very little in terms of plot twists and turns that haven’t been overdone in previous shooters. There’s a war, the Helghast are jerks, the ISA hope to end their brutality by invading, and Visari will defend Helghan to its end. Going in expecting something on the level of BioShock is asking far too much, and an experience more akin to Gears of War’s should be anticipated instead.

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