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LittleBigPlanet First-Person Platformer?
New Camera Angles Not Out of the Question.
by 00.19

Just as we begin scratching the surface with the level creation skills in LittleBigPlanet, Media Molecule comes along and drops some real knowledge on us. In an interview with IGN.com, Alex Evans revealed LittleBigPlanet's engine was capable of running the game in first-person. While he goes out of his way to mention there are no current plans to implement that camera angle, he certainly doesn't rule out the possibility of it ever happening.
There's nothing off the table, so something as mad as a first person viewpoint – if you think of the way you create environments, that's a radical change. But if it's something that the community wanted, we'd totally listen to that... There's no reason why features like this could never make it.
Evans also demoed the game running with a third-person camera, but the story about it ever getting implemented remained the same. I've barely got a grasp on 2-D platformer level design, so just the thought of trying to make a completely 3-D level frightens my brain. There's so much available to us now that not having this feature doesn't really hurt how much I'm going to play this game. But it would be pretty sweet if it ever does happen.
[Source]
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Comments
I wonder, if they added the new perspectives, if it would free your sackboy's movement from the three rails. That mechanic seems pretty essential to the overall feel of LBP.
I think first and third person would still be hella sweet even if you only had three planes of movement.
It would be like Super Paper Mario!
I can see myself roaming around from, maybe, a third-person camera. They could still employ the three rails, too. All they would have to do is make it into a patch for the zoom cameras throughout the level. I don't think they can make it a permanent thing because it would eliminate the "grid" that they have.