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NYCC 2010: Goldeneye 007 - James Lodato Interview

The Classic Is Reinvented.

by 00.19

I got to speak with Associate Producer James Lodato about Activision's upcoming reimagining of Goldeneye 007 for the Wii while at New York Comic Con. We talk about multiplayer, and what makes this Goldeneye different from its predecessor. Did you know they brought back the original screenwriter to rewrite the story?

Interview by Luke Brown
Edited by Timmy Frisch

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  • Sean
    Sean

    Nice to know I can switch on classic damage. It just wouldn't be Goldeneye without body armor.

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