Name: Defend Your Castle
Defend Your Castle is a Wiiware remake of the popular game title of the same name. The premise is simple: waves of the world's cutest stick figures are assaulting your ever-so-sweet castle with adorable tools of destruction, and your job is to ensure their wanton destruction cannot stand. Throughout the game you can upgrade your castle’s towers to contain archers, mages, builders, and bombers as the enemies become increasingly powerful and numerous. Gameplay consists of picking up the aggressors and dropping them, either onto the ground where they splatter and die, or into a bucket of paint where they are converted to your side. Converted troops can be added to the towers, further fortifying your defenses. Through the game's many levels not much changes, and surviving for as long as possible is the ultimate goal.
In case I wasn't clear before, the graphics are cute, and look like what would happen if LittleBigPlanet and Monty Python’s Flying Circus had a low-def baby. Set against a corkboard, all of the aspects of the game are gimmicky and silly; the mouse pointer has been replaced with a bread-tie, the enemies wield popsicle sticks, and you spray paint them blue or erase them with a big, pink eraser. The stylized approach is a fantastic compromise to the disk space problem that Wiiware faces, and definitely fits the mood of the title.
That said, there isn’t really much to do in the game. There is only one mode, and that is the aforementioned infinity of levels, which can be played either alone or with up to four players on one system. The craziness and inanity of the game definitely makes it a great party title, but the lack of descriptions on how some of the abilities you gain throughout the game work are counterintuitive towards the playability and arcade feel. For the first time I found myself honestly missing the silly pop-up boxes that explain a new enemy’s ability or even just a box that describes what an upgrade does. It is easy enough to figure out over time, and the game’s early levels are simple enough that you can afford to spend some time trial-and-erroring yourself through the instructions.
If you weren't a fan of the original version there is very little to convince you that you'll enjoy the Wiiware port. The graphics have received a significant bump and the controls are intuitive, and the addition of four-player cooperative play adds to the replay value. At a price of 500 Wii Points ($5.00) there is no reason not to buy this game, and while it doesn’t break any barriers it is undeniably worth the price of admission.