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  <body>&lt;p&gt;&lt;a href=&quot;http://gamervision.com/e3_2008&quot;&gt;&lt;img src=&quot;/contributed/1216089455kV5v7WWDTx.jpg&quot; width=&quot;430&quot; height=&quot;100&quot;&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;object width=&quot;425&quot; height=&quot;380&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;/video.swf?video=/videos/converted/1216670719CNMgx56ywb.flv&quot;&gt;&lt;param name=&quot;quality&quot; value=&quot;high&quot;&gt;&lt;param name=&quot;menu&quot; value=&quot;false&quot;&gt;&lt;param name=&quot;wmode&quot;&gt;&lt;embed src=&quot;/video.swf?video=/videos/converted/1216670719CNMgx56ywb.flv&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;380&quot;&gt;&lt;/embed&gt;&lt;/param&gt;&lt;/param&gt;&lt;/param&gt;&lt;/param&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;I didn&amp;rsquo;t expect to hear much about &lt;em&gt;Lord of the Rings: Conquest&lt;/em&gt; at E3 this year, so you can imagine my surprise when I saw a playable demo on the show floor being manned by Jon Katz, associate producer of the game.&lt;br /&gt;&lt;br /&gt;When I was handed the Xbox 360 controller Jon joked that it was essentially &lt;em&gt;Lord of the Rings: Battlefront&lt;/em&gt;. Well, I thought it was a joke, but once I started playing I realized how truthful his statement really was. The game should be instantly accessible for anyone who has played the &lt;em&gt;Star Wars: Battlefront &lt;/em&gt;series or any large-army game like &lt;em&gt;Dynasty Warriors&lt;/em&gt;. There are several different character classes to choose from, ranging from rogue-like characters with the ability to stealth-kill, to warriors with powerful melee attacks. Of the classes I tried, the archer stood out, turning the medieval slaughter into a third-person-shooter and adding fire-soaked arrows to my arsenal. &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/contributed/12166688356gTkCFOuHz.jpg&quot;&gt;&lt;img src=&quot;/contributed/12166688356gTkCFOuHz.jpg&quot; width=&quot;440&quot; height=&quot;250&quot;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was fighting for the Forces of Good against the godless hordes of Sauron&amp;rsquo;s Army as they flooded the gates of a castle. After fighting off enough orcs, several trolls smashed their way through the gates. After using the scout&amp;rsquo;s stealth ability, I was able to sneak up behind the behemoths and climb their back, plunging my blades into their neck. They fell, dead, and I was able to move on in the level.&lt;br /&gt;&lt;br /&gt;Graphically, it definitely stands above the other games in its genre, packing hundreds of enemies onto the screen at a time without any slowdown. Most bodies don&amp;rsquo;t disappear, leading to piles of corpses littering the battlefield. As hoped, the effect is definitely a sight to see, and when a group of enemies has fallen there is a certain sense of accomplishment looking upon your grisly work.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;/contributed/1216668775fO7CyDRCOh.jpg&quot;&gt;&lt;img src=&quot;/contributed/1216668775fO7CyDRCOh.jpg&quot; width=&quot;440&quot; height=&quot;250&quot;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;When you look at the scale of the battle and the amount of characters on screen at one time, you definitely get a sense that you&amp;rsquo;ve played a battle worthy of the Lord of the Rings. Ambitious is the only word to describe what Pandemic is attempting to do with &lt;em&gt;Conquest&lt;/em&gt;. I look anxiously forward to the game and its 8v8 battles, and hope that the finished product is able to maintain the quality that Pandemic is known for delivering.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;p&gt;&lt;a href=&quot;/gamer/veggie_jackson/news/article/id_signs_partnership_with_ea&quot;&gt;E3 08: id Signs Partnership With EA&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/gamer/coop/news/article/e3_08_resident_evil_5_trailer_from_microsoft_s_press_conference&quot;&gt;E3 08: Resident Evil 5 E3 Trailer&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/gamer/veggie_jackson/news/article/e3_08_fable_2_gears_2_get_release_info&quot;&gt;E3 08: Fable 2, Gears 2 Get Release Info&lt;/a&gt;&amp;nbsp; &lt;/p&gt;&lt;/strong&gt;&lt;/p&gt;</body>
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  <created-at type="datetime">2008-07-21T16:06:49-04:00</created-at>
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  <slug>e3_08_hands_on_lord_of_the_rings_conquest</slug>
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  <teaser>&#8220;This day we fight!&#8221;</teaser>
  <title>E3 08: Hands-On Lord of the Rings: Conquest</title>
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