That's all folks! No new Assassin's Creed, no Tom Clancy MMO, no Rayman cellphone title. 

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3:35: New IP by Ubisoft shown, set to "shake up" the industry. A video starts: It looks like the entiry city has been destroyed. Cut to 6 days earlier, Earthquake! Fade to title: "I am Alive." That's Jade Raymond's new IP I believe.

3:32: After completing a section, Elica will replenish the life in a very Okami-like cutscene. Looks amazing, Ben discusses the "illustrative feel" of the game.

3:30: Here's something sort of strange about the game: dying or making mistakes dont' have any real consequences. When these things happen, the game brings you seamlessly to the last safe spot. I think I like that idea, that is if it doesn't break the flow and there won't be any screw-ups with save files or checkpoints. 

3:27: The game plays like a magical Assassin's Creed, with the Prince able to complete unrealistic but fantastic feats. Combat is very fast and uses the Princess (Elica) like an acrobat's assisstant. 

3:26: Ben Mattis takes the stage, he is the lead developer of PoP. He looks like he is just over 20 years old...what am I doing with my life?

Someone is playing the game on screen, showing off how the Princess works. She actually helps him by saving him if he dies, allowing him to jump farther, and guides him. She cannot fall behind, she cannot be hurt, she can not hinder you in any way.

3:24: Gameplay looks fantastic, maybe I was wrong about counting it out of GoTY? Superb style, cool combat, great cooperative play. 

3:23: Prince of Persia will reinvent the brand and uses a new Assassin's Creed engine. Really? This will be a game of the year contender, he says. I don't see that happening, sorry Ubi, but I've been wrong before.

3:19: Shaun White takes the stage, people act suprised. He's changed since earlier, but is wearing a freaking awesome shirt. He just used "stoked" in a press conference! That's a first, people!!!

3:18: They plan on adding 16+ player multiplayer. The game looks really nice, graphics are very sleek and the game is smooth even at it's early stages. Very skate.

3:15: The game is freaking huge looking. You aren't glued to the board, and he walks around on screen.The online features are touted, you can jump into friends games, like in Crackdown. One guy pelts the other with a snowball - innovation

3:14: Shaun White Snowboarding development team enters to talk up the 360 version. They are going to play it on screen.

3:12: Alright, here it is. A bunch of girls playing backetball on screen to Avril's "Girlfriend." The "Ener-G" lineup! Ubisoft is hella excited about serving the Tween market.

3:11: ANNOUNCEMENT TIME! Girls and Sports lineup! About #$%&*ing time.  It glitches and doesn't play. Divine intervention!

3:08: There are going to be more Imagine games. Movie, Rock, Teacher. Wow, Imagine Teacher, what an interesting video game. The audience is chuckling at this, he makes jokes about how freaking stupid this is. I like this guy's honesty.

3:07: Petz Trailer time! First line is "Hey! My name's Wiggles!" That's all i'll say. Dogz, Catz, and Monkeyz will be out. It's very obvious that he hates doing this. Ubisoft is coming out with their own version of Webkinz as well.

3:03: A different Ubisoft rep walks up. "Time to talk about the tween girl market" (people laugh, he gives a knowing nod, he doesn't like this any more than we do). Ubisoft has the #1 and #3 brand for Petz. This assures them their place in the 1st and 3rd levels of hell.

3:01: Instead of being stealthy he decides to run in now that his cover was blown. He gets a phone call in-game from a guy named Frank, who appears to be Far Cry 2's Otis. PS3 PC and Xbox 360 simultaneous launch

2:59: He takes an in-game nap and fast forwards to 1:00am, the camera shows time progressing - this is the only time you lose control of the camera. He shows off the HUD, which is actually a phyical map he holds and a compass. Seeing enemies, items, and supplies with the binoculars add them to the map. He shoots at an enemy and misses (even though it looks like he hit, strange). The guard drops and he gets flanked, ruining his stealth approach.

2:57: Clint Hocking (Creative Director) and Jonathan Morin (Level Designer) of Far Cry 2 take the stage, playing the game on a screen - live.

2:54: Woo! Far Cry 2 trailer. They show some video and footage, this game looks intense, as usual. Nothing really new. Fall 2008 release date.

2:52: An End War trailer that focuses on the voice-commands.  Detoc says that this is the first game with voice-activated controls. Obviously he has never played Odama.

2:50: Tom Clancy time! It's been 10 years since the first Tom Clancy game. He is going to talk about buisnessy stuff now, wake me up when something explodes.

2:46: "We are a serious company" he says with a rabbid above his head.  Refresher trailer of Brothers in Arms: Hells Highway. Very nice looking, I don't care what anyone says: BiA > COD2. Very cinematic. September release date.

2:44: Release date for Rayman: November. Another video. Did Ubisoft forget to include Rayman this time? Like, entirely?

2:41: Laurent Detoc takes the stage, shows off Rayman for the Wii (called it!). Alright, for as much as I make fun of these games they are freaking hilarious.

2:40: It begins! A cool video is playing on screen, showing off...something that has nothing to do with games. Veggie thinks he saw Stranger from Oddworld.

 

Right now Veggie Jackson and I are sitting in conference room 403, awaiting Ubisoft's E3 press conference. Expect to hear about as many Raymans and Shaun Whites as you will Tom Clancy titles, but be sure to check back as we report from the conference LIVE!

Due to a mediocre internet situation we will upload the images AFTER the show, but all of the important announcements will be here!

 

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