E3 09: Hands-On Scribblenauts
I could spend a few paragraphs talking about the fact that 5th Cell is known for innovation with games such as Drawn to Life and Lock's Quest. I could mention how fantastic the early trailers for Scribblenauts are, and how excited I was to finally get to see the game. I could talk about how the concept behind the game is to use objects to achieve goals, and how those objects are only limited to the game's robust, 10,000 word dictionary. I could do all of that.
Instead, here's a list of words that I typed into Scribblenauts that actually created objects that I could use to solve puzzles in the title:
- Beaver
- Bulldozer
- Chainsaw
- Hose
- Sword
- Helicopter
- Dragon
- Cat
- Ceiling Cat
- Long Cat
- Cthulhu
- Axe
- Football
- Octopus
- Zombie
And here are some things I did with them:
- Had a beaver cut down a tree.
- Put a hose in a whale's blowhole.
- Had a bulldozer push a whale into the water.
- Fought a Dragon with a sword.
- Fought a Dragon with a chainsaw.
- Was watched by Ceiling Cat.
- Flipped a helicopter around and crashed.
- Stared in awe as Cthulhu appeared.
- Had Long Cat fight a Zombie. Long Cat won. Seriously.
And now, a few words I forgot to type in but wish that I did:
- Icosahedron
- Dungeon
- Dungeon Master
- Nerd
- Geek
- Invisible Bike
- Cheezburger
Needless to say, my time spent with Scribblenauts was fantastic and, well, not lengthy enough. After trying for a few minutes I was able to stump the game's dictionary, but it was pretty hard, and there was usually a good excuse (see: copyright infringement). The developers promised over 200 levels, meaning there's definitely a lot to do with the thousands of items in the game.
What words are you going to try when Scribblenauts is finally released?
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