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EA Producer Says Wii MotionPlus is "Overly Responsive"
In a Good Way, Though
by Coop

While the release date seems to be in a strange state of limbo, EA continues to talk about Wii MotionPlus as if Nintendo wasn't jerking around gamers. In a recent interview, Thomas Singleton, producer on EA's Grand Slam Tennis, had kind words to say about Nintendo's magical peripheral. Apparently it's not only living up to the hype, but surpassing it, getting to the point where it might actually be too responsive. If that makes any sense at all.
"It truly is giving you that one-to-one control movement of your arm motion and then mapping it directly to that one-to-one movement of your character on screen," said Singleton.
"At times it's overly responsive. It had so much fidelity that at times we have limited that fidelity to make it a compelling experience and giving you full total control."
I suppose that's better than Singleton saying it isn't responsive enough. In my time with MotionPlus at E3 it definitely felt 1:1, and rumors are it has gotten even better since then. I suppose that makes it 2:2, or something like that. I don't know, I'm no scientist.
What will Nintendo do with this new found power? Does anyone expect more Wii MotionPlus games after the initial rush that will surely follow release?
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Comments
THE WIIMOTE ISN'T RESPONSIVE ENOUGH! MAKE A BETTER ONE!
Here you go!
NOT THAT RESPONSIVE!!! GAAAHHHHH!!!1
Ummm, sorry......?
"It had so much fidelity that at times we have limited that fidelity to make it a compelling experience and giving you full total control."
That doesn't make sense. You'd have way more control if you didn't limit the 1:1 fidelity. Anyway, it would be cool if they had a mode where you play with their limited fidelity and another for full 1:1 control.