<?xml version="1.0" encoding="UTF-8"?>
<article>
  <active type="boolean">true</active>
  <body>&lt;p&gt;&lt;a href=&quot;http://gamervision.com/contributed/1257525616pbNf81ivIi.jpg&quot;&gt;&lt;img src=&quot;http://gamervision.com/contributed/1257525616pbNf81ivIi.jpg&quot; height=&quot;344&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;At a recent EA event, we had a chance to sit down with &lt;i&gt;Mass Effect 2, &lt;/i&gt;BioWare&amp;#39;s upcoming follow-up to their 2007 hit. During some hands-on time with the title, we made note of some of the new changes that would make the experience a more enjoyable one. Be sure to check back later today for a full preview, where we will discuss all of the fantastic changes. &lt;br /&gt;&lt;br /&gt;However, one thing jumped out at us. It wasn&amp;#39;t actually something we played, but something we saw on a loading screen. While I didn&amp;#39;t have time to write it down, as it was only on screen for a moment, I was able to see enough to know that &lt;i&gt;Mass Effect 2&lt;/i&gt; would be adding some water to the universe.&lt;br /&gt;&lt;!--pagebreak--&gt;&lt;br /&gt;It was something along the lines of &amp;quot;Different armors will effect how Shepard can swim and will make him less likely to drown,&amp;quot; meaning that there will be sections of the game with the good commander needs to get his suit wet. It was fairly obvious that the person showing the demo didn&amp;#39;t expect the message to show up, and he couldn&amp;#39;t really say much beyond confirming that what we saw was, indeed, true. There&amp;#39;s always a chance he was mistaken, and it was put there as a joke, but odds are it was legit. &lt;br /&gt;&lt;br /&gt;So what could this end up meaning? Will he need to go underwater, like the Jedi had to do on Naboo? Will there just be some occasional waist-deep sections? We don&amp;#39;t know yet, but it&amp;#39;s just another great addition to what is looking to be one of the best games of 2010.&lt;/p&gt;</body>
  <category>news</category>
  <comment-counter type="integer">1</comment-counter>
  <created-at type="datetime">2009-11-06T12:01:28-05:00</created-at>
  <deleted-at type="datetime" nil="true"></deleted-at>
  <excerpt>&lt;p&gt;&lt;a href=&quot;http://gamervision.com/contributed/1257525616pbNf81ivIi.jpg&quot;&gt;&lt;img src=&quot;http://gamervision.com/contributed/1257525616pbNf81ivIi.jpg&quot; height=&quot;344&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
At a recent EA event, we had a chance to sit down with &lt;i&gt;Mass Effect 2,&lt;/i&gt; BioWare's upcoming follow-up to their 2007 hit. During some hands-on time with the title, we made note of some of the new changes that would make the experience a more enjoyable one. Be sure to check back later today for a full preview, where we will discuss all of the fantastic changes.&lt;br /&gt;
&lt;br /&gt;
However, one thing jumped out at us. It wasn't actually something we played, but something we saw on a loading screen. While I didn't have time to write it down, as it was only on screen for a moment, I was able to see enough to know that &lt;i&gt;Mass Effect 2&lt;/i&gt; would be adding some water to the universe.&lt;br /&gt;&lt;/p&gt;

</excerpt>
  <game-id type="integer">8954</game-id>
  <game-suggestion-id type="integer" nil="true"></game-suggestion-id>
  <id type="integer">11314</id>
  <last-comment type="datetime">2009-11-06T13:52:16-05:00</last-comment>
  <platform-id type="integer">13</platform-id>
  <platform-suggestion-id type="integer" nil="true"></platform-suggestion-id>
  <promote type="boolean">false</promote>
  <published-at type="datetime">2009-11-06T12:01:28-05:00</published-at>
  <release-id type="integer">11857</release-id>
  <review-rating type="float">0.0</review-rating>
  <series-id type="integer" nil="true"></series-id>
  <slug>mass_effect_2_to_feature_water_swimming_drowning</slug>
  <state>published</state>
  <teaser>But Not a Drop to Drink</teaser>
  <title>Mass Effect 2 to Feature Water, Swimming, Drowning</title>
  <updated-at type="datetime">2009-11-06T13:52:16-05:00</updated-at>
  <user-id type="integer">328</user-id>
  <video-token nil="true"></video-token>
</article>
