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NHL 10 Adds First Person Fighting

Doesn't Look as Shiny Up Close

by Coop

EA has revealed the first images of NHL 10, which looks to "deliver a new standard in physical play." On top of the usual level of polish that comes in the yearly updates to the game, a few other additions should go a long way to creating a different feel from last year's game. Most noteworthy, and likely strangest, is featured in the image above: first-person fighting.

EA's NHL series has never been known for its fights, but they look to change that this year. When two players get into a brawl the camera will shift into first person where they can exchange blows with all of the accuracy of Wii Sports. Fights will apparently also be more abundant, as the game will feature more on-ice intimidation tactics. Other features, such as improved passing and defending, are also to be included, and are described a bit more in the press release (and accompanying images) below.


     

19-TIME SPORTS GAME OF THE YEAR FRANCHISE DELIVERS NEW STANDARD FOR PHYSICAL PLAY IN EA SPORTS NHL10

Platinum-Selling* Franchise Authentically Replicates Emotion and Intensity of Playoff Hockey GUILDFORD, UK. – May 14, 2009 –
Electronic Arts Inc. (NASDAQ: ERTS) today announced that EA SPORTS™ has innovated a new, physical brand of hockey that includes first-person fighting in NHL® 10 to match the toughness and emotional intensity real-world NHL players endure in pursuit of a Stanley Cup™ Championship.

The franchise that has won 19 sports game of the year awards over the past two years begins a new era with gameplay innovations that deliver a new standard of toughness, the emotion of playoff hockey on the ice and in the arena, and over 200 gameplay refinements that replicate the skill and finesse that every fan sees throughout the NHL playoffs.

A new first-person fighting engine enables players to trade punches with an NHL tough guy. Feel what it’s like to be on the ice in the skates of an NHL player to throw and dodge punches. Grab and tug an opponent’s jersey to land a punch that ignites the fans and sparks your team to victory. Challenge a skill player and an opposing team tough guy will step in to settle the score.

On ice toughness and intimidation is taken to a new level in NHL 10 where winning one-on-one battles for possession of the puck along the boards becomes a test of will and skill. Utilizing an all-new board physics engine, players can use their body to shield the puck on the boards and then kick-pass it to teammates. Bigger, stronger players pin opponents to the boards while fanatical fans bang on the glass, just like real life. Fore-check defenders, pressure the puck and finish checks to intimidate your opponent into mistakes. Players fatigue, bobble passes, and avoid collisions under threat of constant physical pressure. Inspire teammates, ignite the fans and change the momentum of a game by instigating scrums, drawing penalties, and mixing it up — all after the referee blows the whistle!

“This is the most authentic simulation of hockey we have ever created,” said Producer David Littman, a former NHL and minor league goaltender now in his eighth year working on the NHL franchise. “The Stanley Cup is the most difficult trophy in all of sports to win and NHL 10 replicates the emotion, intensity and toughness players require to win the Cup.”

NHL 10 features more than 200 gameplay refinements that replicate the skill and finesse of hockey and deliver the most responsive and authentic action ever for the series. Players can one-time loose pucks, score from their knees, knock pucks out of the air and lift a leg to fake a shot on goal. A new 360° precision passing mechanic delivers control over the speed and direction of passes so players can bank passes off the boards or play the puck into space for teammates to skate on to it. Plus, all-new interactive crowds bring the emotion of playoff hockey to life with towel-waving fans, glass bangers and crowds that react to the action on the ice.

Prove you are tough enough to quiet the crowd, silence the opposition and survive a playoff run to lift the Stanley Cup in NHL 10.

Comments
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  • 00.19
    00.19

    fighting hasn't been this series strongsuit, and i'm not sure this is the answer.

  • RAZ Zirith
    RAZ Zirith

    I think this will be a good edition to the game. at least it will make it somewhat more realistic.

  • Sean
    Sean

    meh...

  • Raccoonacorn
    Raccoonacorn

    The problem with fighting in these games has always been that once the fight starts it quickly devolves into a VERY shitty 3D-fighting game. In the real NHL, fighting just doesn't work that way. Rarely do you even see a single clean punch make it through in a fight, mostly it's a grappling/rabbit punching affair. They need to work on some better grappling features if they want to get close to catching the essence of a real NHL fight.

  • QMarc80
    QMarc80

    This might be cool. Maybe set it as an option, though.

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