Blog
Soldier of Fortune: Payback Interview: You Ask The Questions
Activision Answers Your Questions
by Coop
On November 13th, 2007 Soldier of Fortune: Payback will ship to stores all around the country. With it comes the promise of little peices of fingers and arms being blown apart as the highly graphic game meets the next generation demands placed upon it.
We have gotten another chance to ask them your questions and they would love to answer them. From now until Monday ask Activision whatever you want to know about Soldier of Fortune: Payback and we will make sure they answer them for you. They are nice like that.
Below is information from their official website, located here and some videos to get you started. Have fun!
SOLDIER OF FORTUNE® PAYBACK
Soldier of Fortune Payback is the long-awaited third installment of the Soldier of Fortune videogame series. The saga continues with the organization known as the shop where players take on the role of a hired mercenary. Players will experience all the thrills and dangers of authentic mercenary combat blasting their way through high intensity combat situations in the world’s most dangerous hotspots in the Middle East, Africa, Asia and Eastern Europe. Using any means necessary, players will need to uncover a complex plot and defeat an extremist organization determined to throw the world into global conflict. Failure is not an option.
Gameplay Features:
Built to harness the power of next generation – Features the most outrageous modeling system of any of the previous Soldier of Fortune installments, allowing for shocking damage. Enemies will not only react to the specific area they’ve been hit but also to the power of the weapon they’ve been hit with and will continue to fight until a final blow has been delivered.
One of the most lethal collections of weapons ever assembled – The impressive arsenal includes an array of more than 30 weapons including sub-machine guns, assault rifles, sniper rifles, projectile explosives, weapons attachments and cutting-edge tactical weapons.
The world’s most dangerous hotspots – Players will find themselves thrown into authentic mercenary situations in real world hotspots around the globe. Players will need to survive an ambush and rescue a diplomat, infiltrate a terrorist organization, go on a search and destroy mission and much more.
Enemies around every corner – High intensity combat situations where players will need to take down over 15 unique enemies including terrorist, mobsters, insurgents, enemy soldiers and more.
Compete online – Play your favorites including death match, team death match, elimination, and team elimination, capture the flag and more. Additional online options include maps tuned specifically for multiplayer action and many server settings for online play.
Compelling new storyline – The storyline reflects today’s trend of outsourcing wars.When a routine escort mission goes horribly wrong, players find themselves battling an insidious enemy that knows no boundaries. Traditional armies can not handle these extremists – only underground guns for hire can fight a war this dirty and get results.
Comments
Seeing several of your videos, do you guys watch future weapons?
With the violence in the game, were you aiming more for "realism" or just over-the-top?
Do you expect to have any problems with the ESRB?
Many skeptical gamers have blamed recent game delays on the Playstation 3. Were there any development issues with the Playstation 3 that you encountered while making a multi-platform game?
How did Playstation 3 development compare to Xbox 360 or PC development?
Does either (Playstation 3 or Xbox 360) version have a technological edge, similar to the higher framerate seen in the Madden '08 multi-platform releases?
Does any version (PS3/360/PC) have any exclusive content, like mod support for the PC or downloadable content for Xbox Live or Playstation Network?
Aaaaand that's all folks! Thanks for all the questions.