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&lt;p&gt;Alex Hutchinson, Creative Director for EA Montreal, recently sat down with us to talk about &lt;i&gt;Army of Two: The 40th Day&lt;/i&gt;. Our time with the game revealed that &lt;i&gt;The 40th Day&lt;/i&gt; is even more focused on delivering the most compelling co-op experience possible. In case you missed it, be sure to read Coop&amp;#39;s &lt;a href=&quot;/gamer/coop/blog/article/hands_on_army_of_two_the_40th_day&quot;&gt;hands-on preview&lt;/a&gt;.&lt;/p&gt;</body>
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  <created-at type="datetime">2009-10-22T14:56:06-04:00</created-at>
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&lt;p&gt;Alex Hutchinson, Creative Director for EA Montreal, recently sat down with us to talk about &lt;i&gt;Army of Two: The 40th Day&lt;/i&gt;. Our time with the game revealed that &lt;i&gt;The 40th Day&lt;/i&gt; is even more focused on delivering the most compelling co-op experience possible. In case you missed it, be sure to read Coop's &lt;a href=&quot;/gamer/coop/blog/article/hands_on_army_of_two_the_40th_day&quot;&gt;hands-on preview&lt;/a&gt;.&lt;/p&gt;

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  <teaser>We Get Bromantic With EA&amp;#39;s Alex Hutchinson</teaser>
  <title>Army Of Two: The 40th Day Interview</title>
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