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  <body>&lt;object height=&quot;507&quot; width=&quot;620&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.viddler.com/player/1b057c38/&quot; /&gt;&lt;param name=&quot;allowScriptAccess&quot; value=&quot;always&quot; /&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt;&lt;embed type=&quot;application/x-shockwave-flash&quot; src=&quot;http://www.viddler.com/player/1b057c38/&quot; height=&quot;507&quot; wmode=&quot;transparent&quot; width=&quot;620&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;Fans of the &lt;em&gt;Sims&lt;/em&gt; series should be happy to hear that production of The &lt;em&gt;Sims 3&lt;/em&gt; is moving along well, fixing many of the issues from former games in the series. Everyone remembers the absurd loading between areas, right? Thankfully, the shackles of load times have been cut, and the entire neighborhood can be explored. Seamlessly walking from one place to another is just one of the many new features coming to the &lt;em&gt;Sims 3&lt;/em&gt; when it releases later this year, and it looks to be the most in-depth iteration of the franchise yet. For fans, it hopes to expand on the formula by adding new places to go and giving the player even more customization options, and for new initiates &lt;em&gt;The Sims 3&lt;/em&gt; has removed some of the annoying parts of preview games in favor of a more graceful experience.&lt;/p&gt; &lt;p&gt;We&amp;rsquo;ll have more information on &lt;em&gt;The Sims 3&lt;/em&gt; soon, but in the meantime check out the interview above, where Grant Rodiek, producer on The &lt;em&gt;Sims 3&lt;/em&gt;, explains everything fans of the Sims series have to look forward to, including less peeing, moodlets and ghost babies.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;a href=&quot;/gamer/coop/news/article/the_sims_3_delayed_until_june&quot;&gt;The Sims 3 Delayed Until June&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;a href=&quot;/gamer/heykidnicerobot/video/1234560111NNIrKUUvNB&quot;&gt;EA Spring Preview: G.I. Joe Interview&lt;/a&gt;&lt;/p&gt; &lt;p&gt;&lt;a href=&quot;/gamer/coop/blog/article/nycc_09_jumpgate_evolution_interview&quot;&gt;NYCC 09 Coverage: Jumpgate Interview&lt;/a&gt;&lt;/p&gt;</body>
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  <created-at type="datetime">2009-02-17T12:39:32-05:00</created-at>
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  <excerpt>&lt;object height=&quot;507&quot; width=&quot;620&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.viddler.com/player/1b057c38/&quot; /&gt;
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&lt;embed type=&quot;application/x-shockwave-flash&quot; src=&quot;http://www.viddler.com/player/1b057c38/&quot; height=&quot;507&quot; wmode=&quot;transparent&quot; width=&quot;620&quot; /&gt;&lt;/object&gt;
&lt;p&gt;Fans of the &lt;em&gt;Sims&lt;/em&gt; series should be happy to hear that production of The &lt;em&gt;Sims 3&lt;/em&gt; is moving along well, fixing many of the issues from former games in the series. Everyone remembers the absurd loading between areas, right? Thankfully, the shackles of load times have been cut, and the entire neighborhood can be explored. Seamlessly walking from one place to another is just one of the many new features coming to the &lt;em&gt;Sims 3&lt;/em&gt; when it releases later this year, and it looks to be the most in-depth iteration of the franchise yet. For fans, it hopes to expand on the formula by adding new places to go and giving the player even more customization options, and for new initiates &lt;em&gt;The Sims 3&lt;/em&gt; has removed some of the annoying parts of preview games in favor of a more graceful experience.&lt;/p&gt;
&lt;p&gt;We&amp;#8217;ll have more information on &lt;em&gt;The Sims 3&lt;/em&gt; soon, but in the meantime check out the interview above, where Grant Rodiek, producer on The &lt;em&gt;Sims 3&lt;/em&gt;, explains everything fans of the Sims series have to look forward to, including less peeing, moodlets and ghost babies.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/coop/news/article/the_sims_3_delayed_until_june&quot;&gt;The Sims 3 Delayed Until June&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/heykidnicerobot/video/1234560111NNIrKUUvNB&quot;&gt;EA Spring Preview: G.I. Joe Interview&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/coop/blog/article/nycc_09_jumpgate_evolution_interview&quot;&gt;NYCC 09 Coverage: Jumpgate Interview&lt;/a&gt;&lt;/p&gt;

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  <teaser>We Talk With One of the Producers of The Sims 3</teaser>
  <title>EA Spring Preview: The Sims 3 Interview</title>
  <updated-at type="datetime">2009-10-05T20:55:08-04:00</updated-at>
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