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UFC 2010 Undisputed Patch is Live

Signifigant Updates to THQ's Fighter

by Jonathan H. Cooper

In preperation for this weekend's UFC 116, THQ has released an update to both the Xbox 360 and PlayStation 3 version of UFC 2010 Undisputed. First, it adds this weekend's upcoming pay-per-view as a downloadable fight card, allowing those who want to play the matches their way a chance before they actually happen. As for the patch, the change-list starts off with some updates to the online gameplay, which should balance things out for those who are enjoying competitive action over the internet. They've also updated some fighters' stats in accordance with their recent performance, and made some changes to the actual core mechanics of the game. The removal of instant takedowns, for instance, should help to create some more entertaining matches.

It also comes with a typical assortment of bugs and fixes, as patches usually do, as well as a reset the game's online leaderboard. The full list is below, and be sure to check back with Gamervision.com for all of your fighting game news. Oh, and Lesnar with a knockout in the first round. Calling it right now.

Change-list:

  • Changed Ranked and Player Match matchmaking to increase the success rate of joining online matches - applies to PS3 and X360.
  • Significantly improved penalty for disconnecting in an online match
    • Modified online point system so that players lose Ranked match points upon disconnecting from the match.
    • Disconnecting from a match now results in a loss for the player who disconnected
  • Removed instant takedowns.  All takedowns now require a struggle.
  • Changed the Omoplata submission so fighters cannot cancel to a standing position.
  • Reduced the success rate of the AI when executing and defending submissions on higher difficulties.
  • Fixed CAF stats so they update correctly when moving to different weight divisions in Career mode.
  • Fixed a bug in Career in which the fighter is demoted to the WFA when he should not.
  • Career Fighters no longer keep their stats when copied to the Create A Fighter mode.
  • Career Fighters can no longer obtain stats of 100 in all categories (i.e. no Super CAFs)
  • Fixed a text bug in which “Team Cloud Tokyo” is displayed in the Camp Explanation Text for Team Higashi Camp.
  • Changed the Online Ticker to display more than one Online Ticker message after booting the game.
  • Fixed a bug in which the Monthly Ranked leaderboard is not reset for players in online matches during certain hours of the first day of the month.
  • Adjusted the Online Key message to indicate the location of the key code on the manual. (applies to newbies)
  • Updates the UFC fighter stats to accurately reflect UFC Draws and No Contests.

LEADERBOARD RESETS

Along with the patch update we are resetting the ranked and fight camp online leaderboards. As mentioned, we are doing a complete leaderboard wipe to start everyone fresh given the magnitude of changes. All of your online leaderboard stats will still be saved in your offline profile, however your leaderboard rank and fight camp rank will be reset to 0. Any new ranked/fight camp leaderboard online stats will simply aggregate on top of your offline total. In other words, if you're leaderboard record is 500-225 today. When we reset, it will go to 0-0, but in your offline stats profile, you will still have 500-225. When you start playing ranked onlne again, if your leaderboard record after a few days is 20-10 let's say, then your offline aggregate stats should say 520 - 235. We want to make sure everyone understands all your stats are always aggregated offline in your save profile, as long as you never delete that!

FIGHT CAMP WEBSITE MANAGEMENT

Second, the complete Fight Camp integration with our official website here will go live this week as well. This will allow you and your team complete control of your Fight Camp on our official site, with the ability to manage, assign roles, message, check your banners, view advanced stats and leaderboards, and check out other Fight Camps. Not to mention, you can also create or join a Fight Camp directly from our website. For those familiar with "clans", this will be your new best friend section on our website.

All in all, its great to get the patch out for everyone and we realize completely there are more requested fixes at hand and even some that are considered extremely high priority by the community consensus. The dev team is taking all the feedback in and i'll be continuing to echo your voice and do the best we can for continued support.

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  • Raynin Blud
    Raynin Blud

    Some much needed stuff, but I think I've gotten over my initial high from this game. I'm really looking forward to what EA can do with MMA.

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