Frame By Frame: Singularity
Developers love to sneak things by us, and the best possible way to do so is in trailers. Even in small teasers there can be countless hints towards possible gameplay mechanics, story reveals, and other subtleties. Often, to find them all, you need to go frame by frame, looking everywhere for everything. Its a bit of a pain, so we decided to take that strain off of you. That's the concept behind Frame by Frame. This time we take a look at Singularity, the upcoming bullet-time, gravity-controlling, set-people-on-fire-with-your-mind...game. Yeah. There is a lot of stuff in there.
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- Comments
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space time continuum unraveling issue... ha
philmadelphia
Thu, 04 June 2009 07:33AM
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looks kind of interesting.. but also a tad bit on the generic side... not sure where i stand on this one yet.
00.19
Wed, 03 June 2009 07:05PM
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