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  <body>&lt;p&gt;&lt;strong&gt;Name: Blue Dragon Plus&lt;br /&gt;Genre: Strategy RPG&lt;br /&gt;Platform: Nintendo DS&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1236702927JRX3ZJafQo.jpg&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Blue Dragon&lt;/em&gt; was one of the first traditional role-playing games to come out for the Xbox 360 when it was released in 2007. Though it was met with some mixed reactions, reviews were mostly favorable, and I found a lot to love about the game. The battle system, while random and turn-based, also implemented some interesting features, most notably the use of shadows, and there were some surprisingly dark and serious themes going on under the cutesy, anime-esque exterior. Acting as a follow-up to the events of &lt;em&gt;Blue Dragon&lt;/em&gt;, DS title &lt;em&gt;Blue Dragon Plus&lt;/em&gt; has ditched the turn-based fighting for real-time combat while retaining the characters from the first game. It&amp;rsquo;s an interesting concept, and though it doesn&amp;rsquo;t quite measure up to the original, &lt;em&gt;Blue Dragon Plus&lt;/em&gt; is a solid strategy game that fans will find familiar and fun.&lt;/p&gt;
&lt;p&gt;&lt;span class=&quot;readMoreMarker&quot;&gt;&lt;br /&gt;It&amp;rsquo;s been well over a year since I finished &lt;em&gt;Blue Dragon&lt;/em&gt;, so I wasn&amp;rsquo;t sure if I would get into &lt;em&gt;Blue Dragon Plus&lt;/em&gt; right away. However, as soon as I saw Shu, Zola, and even Marumaro, I was happy to be back in that world again. The game also recycles some music from &lt;em&gt;Blue Dragon&lt;/em&gt;, which was welcome; any video game tunes from famed composer Nobuo Uematsu can only be a good thing, in my opinion. The game is set a year after the end of &lt;em&gt;Blue Dragon&lt;/em&gt;, with Shu and friends investigating an evil shadow in one of the cube worlds. It isn&amp;rsquo;t long before they find out that an old nemesis is still alive, and the peace they fought so hard for may be shattered if they don&amp;rsquo;t do something to stop it.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1236702956svztsugVtA.jpg&quot;&gt;&lt;/p&gt;
&lt;p&gt;Story-wise, &lt;em&gt;Blue Dragon Plus&lt;/em&gt; is weaker than the original, but still worthy enough to be an entry in the series. I wasn&amp;rsquo;t thrilled with some moments of lazy storytelling (&amp;ldquo;Hey, we all have shadows now! Oh, me too! I just forgot to tell you!&amp;rdquo;), but for the most part, the dialogue felt fitting for the characters. There are times when the plot got a bit dull, and I found myself tapping the stylus rapidly to try and get to the next battle faster. Unfortunately, the story is often lacking in tactics games, and &lt;em&gt;Blue Dragon Plus&lt;/em&gt;, while not bad, plot-wise, is simply not as engaging as &lt;em&gt;Blue Dragon&lt;/em&gt;.&lt;br /&gt;&lt;br /&gt;Of course, the bread and butter of any strategy game is the fighting, and &lt;em&gt;Blue Dragon Plus&lt;/em&gt; has a battle system that is simple, but entertaining. Everything is controlled by use of the touch screen, from moving across the board to summoning shadows. Tapping a character, and then an enemy, is all that is necessary for the most basic physical attacks; commands, like magic and item usage are a bit different, but not much deeper. However, despite the simplicity, the real-time battles can be very addictive and are the highlight of the game. Later in the game, equipping items and spells adds another level of strategy to the fighting; sending everyone in your party for a straight-on melee attack isn&amp;rsquo;t going to get you very far in the tougher battles. The touch screen works surprisingly well for the most part, but occasionally can be imprecise; also, sometimes sending separate units to different sections of the map can be a bit of a chore. Despite some hiccups, I had a lot of fun picking teams, customizing my units, and battling.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1236702936jC2OdNBZ2W.jpg&quot;&gt;&lt;/p&gt;
&lt;p&gt;While playing through &lt;em&gt;Blue Dragon Plus&lt;/em&gt;, I found myself saying, &amp;ldquo;This is good, but now I just want to go back and play &lt;em&gt;Blue Dragon&lt;/em&gt; again.&amp;rdquo; Sequels and spin-offs should do more than just provide gamers with some nostalgia, they should build on the series. While &lt;em&gt;Blue Dragon Plus&lt;/em&gt; doesn&amp;rsquo;t appear to be an actual sequel (hopefully, we will get a second 360 installment someday), I couldn&amp;rsquo;t help but constantly compare it to the original, and think about how I&amp;rsquo;d rather be playing that game. This may not be fair, because &lt;em&gt;Blue Dragon Plus&lt;/em&gt; is a good game in its own right; however, the storyline doesn&amp;rsquo;t feel as fleshed out, and it&amp;rsquo;s not as addictive. &lt;br /&gt;&lt;br /&gt;Even though &lt;em&gt;Blue Dragon Plus&lt;/em&gt; is a lot of fun, it doesn&amp;rsquo;t really do anything particularly innovative. There&amp;rsquo;s nothing here to draw in gamers who aren&amp;rsquo;t fans of the genre, unless they&amp;rsquo;ve played the previous &lt;em&gt;Blue Dragon &lt;/em&gt;game. Likewise, if you were turned off by the cartoony style of the first game, this one won&amp;rsquo;t do much for you either. For fans of the series, however, &lt;em&gt;Blue Dragon Plus&lt;/em&gt; is an extremely solid game that should hold you over until (hopefully) a full console sequel is released. Unlike the 360, the DS has no shortage of role-playing games, so it might be hard for this title to stand out. Still, it&amp;rsquo;s a good strategy RPG that should be experienced, at least if only to give it a trial run.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1234545016EmekicHmF2.jpg&quot; width=&quot;275&quot; height=&quot;175&quot;&gt;&lt;/p&gt;
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&lt;p&gt;&lt;a href=&quot;http://www.gamerankings.com/&quot;&gt;&lt;img src=&quot;/contributed/12049090913D6uenyIJz.jpg&quot; width=&quot;111&quot; height=&quot;42&quot;&gt;&lt;/a&gt;&lt;a href=&quot;http://www.metacritic.com/games&quot;&gt;&lt;img src=&quot;/contributed/1204909164Gepk74pXtB.jpg&quot; width=&quot;154&quot; height=&quot;51&quot;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&lt;/p&gt;
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  <category>review</category>
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  <created-at type="datetime">2009-03-10T12:58:08-04:00</created-at>
  <deleted-at type="datetime" nil="true"></deleted-at>
  <excerpt>&lt;p&gt;&lt;strong&gt;Name: Blue Dragon Plus&lt;br /&gt;
Genre: Strategy RPG&lt;br /&gt;
Platform: Nintendo DS&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1236702927JRX3ZJafQo.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Blue Dragon&lt;/em&gt; was one of the first traditional role-playing games to come out for the Xbox 360 when it was released in 2007. Though it was met with some mixed reactions, reviews were mostly favorable, and I found a lot to love about the game. The battle system, while random and turn-based, also implemented some interesting features, most notably the use of shadows, and there were some surprisingly dark and serious themes going on under the cutesy, anime-esque exterior. Acting as a follow-up to the events of &lt;em&gt;Blue Dragon&lt;/em&gt;, DS title &lt;em&gt;Blue Dragon Plus&lt;/em&gt; has ditched the turn-based fighting for real-time combat while retaining the characters from the first game. It&amp;rsquo;s an interesting concept, and though it doesn&amp;rsquo;t quite measure up to the original, &lt;em&gt;Blue Dragon Plus&lt;/em&gt; is a solid strategy game that fans will find familiar and fun.&lt;/p&gt;

</excerpt>
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  <platform-id type="integer">5</platform-id>
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  <published-at type="datetime">2009-03-10T12:58:08-04:00</published-at>
  <release-id type="integer">11728</release-id>
  <review-rating type="float">7.5</review-rating>
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  <slug>blue_dragon_plus_nintendo_ds</slug>
  <state>published</state>
  <teaser>Everyone Has a Shadow</teaser>
  <title>Blue Dragon Plus - Nintendo DS</title>
  <updated-at type="datetime">2009-03-10T12:58:08-04:00</updated-at>
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</article>
