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  <body>&lt;p&gt;&lt;a href=&quot;/pax_2008&quot;&gt;&lt;img src=&quot;/contributed/1219944585jNt7SlVTa0.gif&quot; width=&quot;440&quot; height=&quot;173&quot;&gt;&lt;/img&gt;&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/contributed/1220071369TMZEijc12I.jpg&quot;&gt;&lt;img src=&quot;/contributed/1220071369TMZEijc12I.jpg&quot; width=&quot;440&quot; height=&quot;250&quot;&gt;&lt;/img&gt;&lt;/a&gt; &lt;/p&gt;&lt;p&gt;I know the Somethingcast boys already got a taste of the PC version of &lt;em&gt;Left 4 Dead&lt;/em&gt; at E3 last month, but today Coop and I got to play the 360 version. As it was my first time playing the game, I wasn&amp;rsquo;t sure what to expect. I don&amp;rsquo;t know why I ever had any doubts about the awesomeness of this game, because I was still thinking about it long after we left the demonstration area.&lt;br /&gt;&lt;br /&gt;Many of the elements of &lt;em&gt;Left 4 Dead&lt;/em&gt; are nothing new to the genre. The name of the game here is teamwork: live together or die alone. Coop and I played with two other players and the first time through we didn&amp;rsquo;t stick together at all. Some of us went ahead, some of us stuck behind, and were quickly decimated. The second time, while working as a team, we fared much better. There will be many times where your teammates will be depending on you to save them; you can&amp;rsquo;t just run ahead, only thinking of yourself, or there will be no one left to help you when you need it. &lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/contributed/1220071580GtUtdIIfbf.jpg&quot;&gt;&lt;img src=&quot;/contributed/1220071580GtUtdIIfbf.jpg&quot; width=&quot;440&quot; height=&quot;250&quot;&gt;&lt;/img&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Some of the highlights: a creepy witch creature hiding in a corner that we were told not to bother (naturally, Coop shot her), a hulking monster (Coop says it was called &amp;ldquo;The Hulk&amp;rdquo;, but I have my doubts) that ended the session by just destroying the entire team, and a Boomer whose attack was vomiting on you (which pretty much left you completely screwed). I liked that in just the short amount of gameplay we got our hands on, we saw several completely different attacks from an assortment of enemies; this kind of variety helps set &lt;em&gt;Left 4 Dead&lt;/em&gt; apart from your standard first-person shooter. Also, it was pretty neat that after the first round, Coop and I were both ranked in the top two for most kills, most times saved teammates, and, uh, most damage taken. Hey, two out of three ain&amp;rsquo;t bad.&lt;br /&gt;&lt;br /&gt;As a primarily console gamer, I found the 360 controls easy to adjust to and comparable to most other FPS games on the system. PC gamers will probably find those controls preferable, but since I love the way the 360 controller feels in my hands, that&amp;rsquo;ll be the way I go. Honestly, I feel like this could be the first multiplayer shooter I obsess over since &lt;em&gt;Halo&lt;/em&gt;. &lt;em&gt;Left 4 Dead&lt;/em&gt; will be out at the end of November for the Xbox 360 and PC, and even though the holiday season is already overcrowded with new releases, you&amp;rsquo;re going to want to clear some time in your schedule for this one.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/gamer/sarah/blog/article/pax_08_penny_arcade_q_amp_a&quot;&gt;PAX 08: Penny Arcade Q&amp;amp;A LIVE!&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/gamer/coop/blog/article/pax_08_hands_on_mirror_s_edge&quot;&gt;PAX 08: Hands-On Mirror's Edge&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;/gamer/sean/blog/article/pax_08_ubisoft_endwar_panel&quot;&gt;PAX 08: Ubisoft Endwar Panel LIVE!&lt;/a&gt;&amp;nbsp;&lt;/p&gt;</body>
  <category>blog</category>
  <comment-counter type="integer">3</comment-counter>
  <created-at type="datetime">2008-08-30T00:49:43-04:00</created-at>
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  <id type="integer">5039</id>
  <last-comment type="datetime">2008-09-02T09:49:25-04:00</last-comment>
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  <published-at type="datetime">2008-08-30T00:49:43-04:00</published-at>
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  <slug>pax_08_hands_on_left_4_dead</slug>
  <state>published</state>
  <teaser>We Put the Four Dead in Left 4 Dead</teaser>
  <title>PAX 08: Hands-On Left 4 Dead</title>
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  <user-id type="integer">763</user-id>
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