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<article>
  <active type="boolean">true</active>
  <body>&lt;p&gt;&lt;strong&gt;Name: Emergency Mayhem&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Genre: Mini-Game Compilation &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Platform: Wii&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606698uEoyzaXjlr.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The Wii is the perfect platform for mini-game collections.&amp;nbsp; The Wii-mote&amp;rsquo;s motion sensitivity gives you more gameplay options than any other platform when it comes to short-term, casual titles, and the platform has thrived on games like this.&amp;nbsp; Of course, for a minigame collection to succeed, even on the Wii, the mini-games actually haveto be fun.&amp;nbsp; That, among other places, is where &lt;em&gt;Emergency Mayhem&lt;/em&gt; Drops the ball.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606669WBNr7sX7JX.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Emergency Mayhem&lt;/em&gt;, developed by Codemasters, is essentially a collection of mini-games separated by brief, Crazy Taxi-esque driving missions set in the fictional (and ever-so cleverly named) Crisis City.&amp;nbsp; The game works like this; drive to a mission marker, drive to the checkpoint, play a mini-game, repeat as necessary.&amp;nbsp; Sometimes you&amp;rsquo;ll just need to drive to the destination, while other missions require you to either get there in a certain amount of time or arrive without damaging your vehicle. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606584i8bNEqcpAZ.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Driving is a vapid, unsatisfying experience.&amp;nbsp; Cars feel almost entirely weightless, carrying zero momentum into turns or stops, and the city sections that you drive in are small and uninteresting.&amp;nbsp; It can be fun to run over pedestrians (for which there are no consequences &amp;ndash; does that mean that this game is more harmful than &lt;em&gt;GTA IV&lt;/em&gt;?) but other than that, these sequences alternate between boring and frustrating.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606633mzGPc7sSgi.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The mini-games, however, are a different story.&amp;nbsp; An awful, unresponsive story full of frustration, boredom, confusion and disillusionment.&amp;nbsp; The three different professions each have their own set of mini-games.&amp;nbsp; Firemen will need to tighten fire hydrants and put out garbage fires, while cops chase down criminals and EMT&amp;rsquo;s perform CPR.&amp;nbsp; Each mini-game relies on one Wii-mote motion.&amp;nbsp; For example, putting out garbage fires with a shovel requires you to swing the Wii-mote up and down over and over again until the fire is out.&amp;nbsp; While the simplicity of the games can be excused, seeing as this game is aimed at kids, the wonky controls can&amp;rsquo;t.&amp;nbsp; In some of the games, the controls are way too touchy, making them brutally difficult.&amp;nbsp; In others, like removing a fly from a patients&amp;rsquo; stomach, the Wii-mote controls simply don&amp;rsquo;t work, making them damn near impossible.&amp;nbsp; Besides the control woes, the games just aren&amp;rsquo;t any fun.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606602lh3qJHN023.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Emergency Mayhem&amp;rsquo;s&lt;/em&gt; visuals will remind many gamers of the Dreamcast days.&amp;nbsp; Textures are extremely simple and poly counts are quite low.&amp;nbsp; Bells and whistles like dynamic lighting and particle effects are nowhere to be found, but honestly, the gameplay is so shoddy and tedious that you&amp;rsquo;ll hardly notice the sub-par graphics.&amp;nbsp; I guess that&amp;rsquo;s kind of a compliment.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606654z1Xmct578A.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;There&amp;rsquo;s just nothing here of any real value.&amp;nbsp; Boring, unresponsive, tedious, repetitive mini-games loosely tied together with boring, unresponsive, tedious, repetitive driving sequences.&amp;nbsp; Count me out.&amp;nbsp; For the most part, the game works, but that&amp;rsquo;s about the highest compliment it deserves.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;/contributed/1179941584gmmg5YQnz2.jpg&quot; height=&quot;175&quot; alt=&quot;&quot; width=&quot;275&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1204908946PhJqwa60Wv.jpg&quot; height=&quot;35&quot; alt=&quot;&quot; width=&quot;275&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.gamerankings.com&quot;&gt;&lt;img src=&quot;/contributed/12049090913D6uenyIJz.jpg&quot; height=&quot;42&quot; alt=&quot;&quot; width=&quot;111&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.metacritic.com/games&quot;&gt;&lt;img src=&quot;/contributed/1204909164Gepk74pXtB.jpg&quot; height=&quot;51&quot; alt=&quot;&quot; width=&quot;154&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/coop/reviews/article/boom_blox_wii1&quot;&gt;Review - Boom Blox &lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/sarah/reviews/article/mario_kart_wii&quot;&gt;Review - Mario Kart&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/veggie_jackson/reviews/article/summer_sports_paradise_island_wii&quot;&gt;Review - Summer Sports: Paradise Island&lt;/a&gt;&lt;/p&gt;</body>
  <category>review</category>
  <comment-counter type="integer">2</comment-counter>
  <created-at type="datetime">2008-05-12T11:47:28-04:00</created-at>
  <deleted-at type="datetime" nil="true"></deleted-at>
  <excerpt>&lt;p&gt;&lt;strong&gt;Name: Emergency Mayhem&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Genre: Mini-Game Compilation&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Platform: Wii&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606698uEoyzaXjlr.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The Wii is the perfect platform for mini-game collections.&amp;nbsp; The Wii-mote&amp;rsquo;s motion sensitivity gives you more gameplay options than any other platform when it comes to short-term, casual titles, and the platform has thrived on games like this.&amp;nbsp; Of course, for a minigame collection to succeed, even on the Wii, the mini-games actually haveto be fun.&amp;nbsp; That, among other places, is where &lt;em&gt;Emergency Mayhem&lt;/em&gt; Drops the ball.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606669WBNr7sX7JX.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Emergency Mayhem&lt;/em&gt;, developed by Codemasters, is essentially a collection of mini-games separated by brief, Crazy Taxi-esque driving missions set in the fictional (and ever-so cleverly named) Crisis City.&amp;nbsp; The game works like this; drive to a mission marker, drive to the checkpoint, play a mini-game, repeat as necessary.&amp;nbsp; Sometimes you&amp;rsquo;ll just need to drive to the destination, while other missions require you to either get there in a certain amount of time or arrive without damaging your vehicle. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606584i8bNEqcpAZ.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Driving is a vapid, unsatisfying experience.&amp;nbsp; Cars feel almost entirely weightless, carrying zero momentum into turns or stops, and the city sections that you drive in are small and uninteresting.&amp;nbsp; It can be fun to run over pedestrians (for which there are no consequences &amp;ndash; does that mean that this game is more harmful than &lt;em&gt;GTA IV&lt;/em&gt;?) but other than that, these sequences alternate between boring and frustrating.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606633mzGPc7sSgi.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The mini-games, however, are a different story.&amp;nbsp; An awful, unresponsive story full of frustration, boredom, confusion and disillusionment.&amp;nbsp; The three different professions each have their own set of mini-games.&amp;nbsp; Firemen will need to tighten fire hydrants and put out garbage fires, while cops chase down criminals and EMT&amp;rsquo;s perform CPR.&amp;nbsp; Each mini-game relies on one Wii-mote motion.&amp;nbsp; For example, putting out garbage fires with a shovel requires you to swing the Wii-mote up and down over and over again until the fire is out.&amp;nbsp; While the simplicity of the games can be excused, seeing as this game is aimed at kids, the wonky controls can&amp;rsquo;t.&amp;nbsp; In some of the games, the controls are way too touchy, making them brutally difficult.&amp;nbsp; In others, like removing a fly from a patients&amp;rsquo; stomach, the Wii-mote controls simply don&amp;rsquo;t work, making them damn near impossible.&amp;nbsp; Besides the control woes, the games just aren&amp;rsquo;t any fun.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606602lh3qJHN023.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Emergency Mayhem&amp;rsquo;s&lt;/em&gt; visuals will remind many gamers of the Dreamcast days.&amp;nbsp; Textures are extremely simple and poly counts are quite low.&amp;nbsp; Bells and whistles like dynamic lighting and particle effects are nowhere to be found, but honestly, the gameplay is so shoddy and tedious that you&amp;rsquo;ll hardly notice the sub-par graphics.&amp;nbsp; I guess that&amp;rsquo;s kind of a compliment.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1210606654z1Xmct578A.jpg&quot; alt=&quot;&quot; /&gt;&lt;/p&gt;
&lt;p&gt;There&amp;rsquo;s just nothing here of any real value.&amp;nbsp; Boring, unresponsive, tedious, repetitive mini-games loosely tied together with boring, unresponsive, tedious, repetitive driving sequences.&amp;nbsp; Count me out.&amp;nbsp; For the most part, the game works, but that&amp;rsquo;s about the highest compliment it deserves.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;img src=&quot;/contributed/1179941584gmmg5YQnz2.jpg&quot; height=&quot;175&quot; alt=&quot;&quot; width=&quot;275&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1204908946PhJqwa60Wv.jpg&quot; height=&quot;35&quot; alt=&quot;&quot; width=&quot;275&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.gamerankings.com&quot;&gt;&lt;img src=&quot;/contributed/12049090913D6uenyIJz.jpg&quot; height=&quot;42&quot; alt=&quot;&quot; width=&quot;111&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://www.metacritic.com/games&quot;&gt;&lt;img src=&quot;/contributed/1204909164Gepk74pXtB.jpg&quot; height=&quot;51&quot; alt=&quot;&quot; width=&quot;154&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Related Articles:&lt;/strong&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/coop/reviews/article/boom_blox_wii1&quot;&gt;Review - Boom Blox&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/sarah/reviews/article/mario_kart_wii&quot;&gt;Review - Mario Kart&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;/gamer/veggie_jackson/reviews/article/summer_sports_paradise_island_wii&quot;&gt;Review - Summer Sports: Paradise Island&lt;/a&gt;&lt;/p&gt;

</excerpt>
  <game-id type="integer">8805</game-id>
  <game-suggestion-id type="integer" nil="true"></game-suggestion-id>
  <id type="integer">3490</id>
  <last-comment type="datetime">2009-10-08T20:30:29-04:00</last-comment>
  <platform-id type="integer">11</platform-id>
  <platform-suggestion-id type="integer" nil="true"></platform-suggestion-id>
  <promote type="boolean" nil="true"></promote>
  <published-at type="datetime">2008-05-12T11:47:28-04:00</published-at>
  <release-id type="integer">11564</release-id>
  <review-rating type="float">3.0</review-rating>
  <series-id type="integer" nil="true"></series-id>
  <slug>emergency_mayhem_wii</slug>
  <state>published</state>
  <teaser>Crisis City Can Burn to the Ground For All I Care</teaser>
  <title>Emergency Mayhem - Wii</title>
  <updated-at type="datetime">2009-10-08T20:30:29-04:00</updated-at>
  <user-id type="integer">42</user-id>
  <video-token nil="true"></video-token>
</article>
