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  <body>&lt;p&gt;&lt;img src=&quot;/contributed/1257190255JmeZMRPLGP.jpg&quot; height=&quot;388&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/p&gt;
&lt;p&gt;There was a time when Marvel, purveyors of comic books and all things superheroic, would slap their license on just about any low-quality product that fly-by-night Chinese manufacturers put in front of them.&amp;nbsp; What resulted was ugly, unarticulated action figures, sub-par animated series, countless low quality candies, soaps, party favors, and a slew of bad video games.&amp;nbsp; Once Marvel&amp;rsquo;s movies started proving that their characters could make real money, those licenses were replaced with better companies, resulting in beautiful, highly-articulated action figures, entertaining animated series, countless medium-quality candies, soaps, and party favors, and, sadly, a slew of mediocre video games.&amp;nbsp; One of the newest licenses for Marvel is the kid-friendly &lt;i&gt;Super Hero Squad&lt;/i&gt;; a series of cutesy, super-deformed action figures with an attached animated series.&amp;nbsp; As a matter of course, THQ has created a game based on the property, and while it does a great job of representing the fiction upon which it&amp;rsquo;s based, it fails, in every way, to deliver an enjoyable game experience.&lt;!--pagebreak--&gt;&lt;/p&gt;
&lt;p&gt;As basic a beat-&amp;lsquo;em-up as you&amp;rsquo;re likely to find, &lt;i&gt;Marvel Super Hero Squad&lt;/i&gt; puts players in control of adorable versions of some of Marvel&amp;rsquo;s most famous heroes, and tasks them with fighting their way through seven levels of oncoming waves of enemies in order to stop Dr. Doom&amp;rsquo;s nefarious plot.&amp;nbsp; Only a few heroes are available at the game&amp;rsquo;s outset, but more become available as the game progresses, including a few unlockable characters.&amp;nbsp; While they may seem a bit foreign to longtime Marvel fans, the Super Heroes in the game are extremely faithful to the cartoon. Most of the characters are simplified versions of their classic personas (Spider-Man is jokey, Wolverine is gruff, Hulk is stupid), but a few stray from their roots (Silver Surfer is a California surfer-dude, Thor is a vain priss).&amp;nbsp; It may chafe some older fans, but you can&amp;rsquo;t blame THQ for staying true to the source material.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://s3.amazonaws.com/gamervision_production/1257190004ubzFSpHMgj.jpg&quot;&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/1257190004ubzFSpHMgj.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;By definition, Beat-em-ups tend to be simple gaming experiences.&amp;nbsp; What makes them fun is variety of attack types, variety of enemy types, and an engaging game world that compels players to continue on their path.&amp;nbsp; Sadly, &lt;i&gt;Marvel Super Hero Squad&lt;/i&gt; doesn&amp;rsquo;t do any of these well.&amp;nbsp; There are buttons mapped to ranged attacks and jumping, but pretty much every enemy can be easily dispatched by hammering the A button over and over.&amp;nbsp; In fact, some enemies will gladly allow you to pound on them without offering the slightest resistance.&amp;nbsp; It&amp;rsquo;s as if the game forgot to apply AI to about half of the enemies that appear.&amp;nbsp; Whether your enemies fight back or not, combat is extremely repetitive.&amp;nbsp; There are finishing moves that attempt to mix up the action a bit, but with no on-screen indicator to tell gamers when to initiate these finishers, it can be nearly impossible to pull them off.&amp;nbsp; In general, there&amp;rsquo;s a lack of guidance, especially for a kids&amp;rsquo; game.&amp;nbsp; Several levels require players to destroy environmental objects in order to advance, but with no on-screen indicators, younger players will likely have a hard time moving forward and may lose interest.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;All this tedious action can be played in single-player or two-player mode, with drop-in/drop-out capabilities.&amp;nbsp; There&amp;rsquo;s no online component, so team-ups have to take place on a single console, but given the material and the platform, players looking for a robust online experience in &lt;i&gt;Marvel Super Hero Squad&lt;/i&gt; should have looked elsewhere.&amp;nbsp; The big problem, and it is a BIG problem, with multiplayer is the camera.&amp;nbsp; While in single-player the camera has a tendency to get caught on environmental elements and lose track of the action from time to time, in 2-player mode it&amp;rsquo;s practically broken.&amp;nbsp; The camera will always focus on player 1, meaning that player 2 will frequently be off-screen with no idea who might be surrounding and attacking them.&amp;nbsp; A shoddy camera system can be excused if it&amp;rsquo;s for the benefit of creative, lavishly designed levels, but here, they are as cookie cutter as one can imagine, with plenty of rectangular, grey rooms in which to fight.&amp;nbsp; Battle mode allows players to take their heroes (and villains) into battle against each other in an al-out free-for-all.&amp;nbsp; Conceptually, this makes perfect sense, and makes me wish that Activision would do the same with their Marvel Ultimate Alliance series.&amp;nbsp; In practice, though, it relies on the same monotonous controls as the main campaign, and therefore fails to entertain.&amp;nbsp; Character models, while faithful to their cartoon counterparts in design, are blurry, muddy, small, and nondescript.&amp;nbsp; In the heat of battle, it can be almost impossible to distinguish which character is which, leading to a lot of confusion, and, ultimately, disinterest.&amp;nbsp; Fortunately, between fights we are treated to some cute, genuinely funny cinematic scenes that give the game a distinct personality and a good dose of fun.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://s3.amazonaws.com/gamervision_production/1257190008hJccROrmOs.jpg&quot;&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/1257190008hJccROrmOs.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Marvel Super Hero Squad&lt;/i&gt;&amp;rsquo;s popular source material, cute story, charming cut scenes, and fun personality will likely put the game into the hands of many young gamers and super hero fans.&amp;nbsp; Most of those kids, however, will quickly tire of the game&amp;rsquo;s dreary gameplay, shoddy camera, unreliable controls and overall lack of depth and polish.&amp;nbsp; At their best, kids&amp;#39; games should offer instant accessibility, a small amount of challenge, and a lot of simple fun.&amp;nbsp; &lt;i&gt;Marvel Super Hero Squad&lt;/i&gt; fails to deliver on any of these, with confusing controls, overly simple gameplay, and far too much repetition.&amp;nbsp; It&amp;rsquo;s simply not fun for any age.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1239819851iBsjJiAdPn.jpg&quot; height=&quot;125&quot; alt=&quot;&quot; width=&quot;245&quot; /&gt;&lt;/p&gt;</body>
  <category>review</category>
  <comment-counter type="integer">3</comment-counter>
  <created-at type="datetime">2009-11-02T14:35:03-05:00</created-at>
  <deleted-at type="datetime" nil="true"></deleted-at>
  <excerpt>&lt;p&gt;&lt;img src=&quot;/contributed/1257190255JmeZMRPLGP.jpg&quot; height=&quot;388&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/p&gt;
&lt;p&gt;There was a time when Marvel, purveyors of comic books and all things superheroic, would slap their license on just about any low-quality product that fly-by-night Chinese manufacturers put in front of them.&amp;nbsp; What resulted was ugly, unarticulated action figures, sub-par animated series, countless low quality candies, soaps, party favors, and a slew of bad video games.&amp;nbsp; Once Marvel&amp;rsquo;s movies started proving that their characters could make real money, those licenses were replaced with better companies, resulting in beautiful, highly-articulated action figures, entertaining animated series, countless medium-quality candies, soaps, and party favors, and, sadly, a slew of mediocre video games.&amp;nbsp; One of the newest licenses for Marvel is the kid-friendly &lt;i&gt;Super Hero Squad&lt;/i&gt;; a series of cutesy, super-deformed action figures with an attached animated series.&amp;nbsp; As a matter of course, THQ has created a game based on the property, and while it does a great job of representing the fiction upon which it&amp;rsquo;s based, it fails, in every way, to deliver an enjoyable game experience.&lt;/p&gt;

</excerpt>
  <game-id type="integer">9511</game-id>
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  <id type="integer">11239</id>
  <last-comment type="datetime">2009-11-03T20:00:42-05:00</last-comment>
  <platform-id type="integer">11</platform-id>
  <platform-suggestion-id type="integer" nil="true"></platform-suggestion-id>
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  <published-at type="datetime">2009-11-02T14:35:03-05:00</published-at>
  <release-id type="integer">13087</release-id>
  <review-rating type="float">3.75</review-rating>
  <series-id type="integer" nil="true"></series-id>
  <slug>marvel_super_hero_squad</slug>
  <state>published</state>
  <teaser>All-Ages Fun That&amp;#39;s Not Much Fun</teaser>
  <title>Marvel Super Hero Squad - Wii</title>
  <updated-at type="datetime">2009-11-03T20:00:42-05:00</updated-at>
  <user-id type="integer">42</user-id>
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