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  <body>&lt;p&gt;&lt;img src=&quot;/contributed/1250876127TKULOmbNSx.jpg&quot; height=&quot;373&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/p&gt;
&lt;p&gt;When Microsoft launched the Community Games section (now Indie Games section) of Xbox Live, there were a few things we just knew we&amp;rsquo;d be getting; creative titles unlike anything we&amp;rsquo;ve ever seen, slapped together knock-offs of successful games, simple titles that play like online Flash games, and half-baked, but cleverly conceived game mechanics that could become standards in the future.&amp;nbsp; We also knew we&amp;rsquo;d eventually get some inappropriate content, and that&amp;rsquo;s finally happened.&lt;!--pagebreak--&gt;&lt;/p&gt;
&lt;p&gt;Microsoft has pulled the game &lt;i&gt;And Yet, I Love You&lt;/i&gt; from their servers for containing &amp;quot;visual reminders of sexual assault.&amp;quot;&amp;nbsp; Essentially a visual novel, &lt;i&gt;And Yet, I Love&lt;/i&gt; You was developed by independent game-maker Naoki Sagawa, and is not a hentai or adults-only game.&amp;nbsp; Microsoft&amp;rsquo;s objections were a result of three aspects of the game, which are illustrated in the above image;&lt;/p&gt;
&lt;p&gt;&amp;bull; One of the girl&amp;#39;s hands is restrained.&lt;br /&gt; &amp;bull; The girl is being pushed down.&lt;br /&gt; &amp;bull; The girl&amp;#39;s underwear is visible.&lt;/p&gt;
&lt;p&gt;No mention of the fact that the girl looks to be about 9 years old.&amp;nbsp; Funny, that.&lt;/p&gt;
&lt;p&gt;Sagawa was contacted by Microsoft about the objectionable material, and the indie dev asked that the game be distributed only in Japan, and even altered the scene.&amp;nbsp; Microsoft still pulled the game, though, marking the first time an Xbox Live Community game has been taken down for content.&lt;/p&gt;
&lt;p&gt;I&amp;rsquo;m not usually one for supporting censorship, especially in gaming and ESPECIALLY in the indie gaming world, but that image is unquestionably unsettling.&amp;nbsp; I haven&amp;rsquo;t seen the altered image, nor do I know enough about the game to put it in its proper context, but a scared, restrained, under-aged girl in a clearly sexually suggestive position is probably in poor taste.&amp;nbsp; If there is sufficient outcry over this decision or one similar to it, perhaps it would behoove Microsoft to open up an &amp;ldquo;Adults Only&amp;rdquo; channel on their online service.&amp;nbsp; Somehow, though, I doubt that And Yet, I Love You will garner quite that much attention, and even if it did, maybe we could focus on girls that look old enough to drive, if not vote.&lt;/p&gt;</body>
  <category>news</category>
  <comment-counter type="integer">2</comment-counter>
  <created-at type="datetime">2009-08-21T13:56:54-04:00</created-at>
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  <excerpt>&lt;p&gt;&lt;img src=&quot;/contributed/1250876127TKULOmbNSx.jpg&quot; height=&quot;373&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/p&gt;
&lt;p&gt;When Microsoft launched the Community Games section (now Indie Games section) of Xbox Live, there were a few things we just knew we&amp;rsquo;d be getting; creative titles unlike anything we&amp;rsquo;ve ever seen, slapped together knock-offs of successful games, simple titles that play like online Flash games, and half-baked, but cleverly conceived game mechanics that could become standards in the future.&amp;nbsp; We also knew we&amp;rsquo;d eventually get some inappropriate content, and that&amp;rsquo;s finally happened.&lt;/p&gt;

</excerpt>
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  <last-comment type="datetime">2009-10-04T23:32:55-04:00</last-comment>
  <platform-id type="integer">13</platform-id>
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  <published-at type="datetime">2009-08-21T13:56:54-04:00</published-at>
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  <slug>microsoft_pulls_indie_game_for_being_too_erotic</slug>
  <state>published</state>
  <teaser>Call Me A Fascist, But...</teaser>
  <title>Microsoft Pulls Indie Game For Being Too Erotic</title>
  <updated-at type="datetime">2009-10-04T23:32:55-04:00</updated-at>
  <user-id type="integer">42</user-id>
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