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  <body>&lt;p&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/125573068611jAIHBHtt.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Sony&amp;rsquo;s recent basketball titles have been largely ignored by hoops fans, partially because of the consistent excellence of 2K&amp;rsquo;s games and the increasing quality of EA&amp;rsquo;s NBA Live series.&amp;nbsp; Sadly, it&amp;rsquo;s also partially because Sony&amp;rsquo;s games haven&amp;rsquo;t been very good.&amp;nbsp; This year&amp;rsquo;s offering for the PSP, &lt;i&gt;NBA 10 The Inside&lt;/i&gt;, seems to recognize its on-court weakness, and supplements its inferior gameplay with a huge array of game modes and mini-games.&amp;nbsp; Believe it or not, for the most part, it works.&lt;/p&gt;
&lt;p&gt;&lt;!--pagebreak--&gt;&lt;/p&gt;
&lt;p&gt;Eschewing the simulation style that EA and 2K strive for, &lt;i&gt;The Inside &lt;/i&gt;favors a faster-paced game that&amp;rsquo;s light on strategy, instead focusing on run-and-gun full court basketball.&amp;nbsp; The controls and core gameplay remain unchanged from last year&amp;rsquo;s effort, which should be viewed as a negative considering its lack of responsiveness and over-the-top animations.&amp;nbsp; These problems persist in this year&amp;rsquo;s iteration, leading to far too many juke and spin moves that send ball handlers hurtling wildly out of bounds.&amp;nbsp; Most animations, in fact, take far too long to complete, leading to a less than fluid experience.&amp;nbsp; Ball physics issues are preset, as well; short passes can frequently break the game&amp;rsquo;s physics system, sending the ball rocketing into the rafters for no particular reason.&lt;/p&gt;
&lt;p&gt;Player AI is generally satisfactory, except lat in games when computer opponents will take advantage of the game&amp;rsquo;s significant catch-up AI.&amp;nbsp; If a computer opponent is down late in a game, they will usually start nailing difficult 3-pointers and well-defended field goals with alarming regularity.&amp;nbsp; Likewise, the computer will abuse the intentional foul, bringing games to a grinding halt.&amp;nbsp; Computer exploits like these are extremely frustrating, especially in a game that isn&amp;rsquo;t really a simulation.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://s3.amazonaws.com/gamervision_production/1254511780W7IJYzAftq.jpg&quot;&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/1254511780W7IJYzAftq.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;NBA 10 The Inside&lt;/i&gt;&amp;rsquo;s shortcomings on the court are somewhat mitigated by the sheer number of game modes the game offers.&amp;nbsp; For example, as a single player playing standard NBA basketball, there&amp;rsquo;s a one-off Quick Play Mode, a standard Exhibition Mode, an exhibition Ladder mode, pitting players against a series of challengers in exhibition games, Franchise Mode, Playoff Mode, Practice Mode, and an All-Star Weekend that includes the All-Star Game, the 3-Point Shootout, and the All-Star Skills Challenge.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Digging a little deeper, players will find a ton of street ball games, like Fast Break, Elimination, Give &amp;amp; Go, HORSE, an updated and extremely addicting version of the Conquest Mode found introduced last year, and yes, even Dodgeball.&amp;nbsp; The standout here is Conquest Mode, which tasks players with conquering a Risk-like map of the NBA in games of 5-on-5 street ball.&amp;nbsp; Defending against teams allows you to take one of their players, and a successful attack lets you take the whole team and their spot on the map.&amp;nbsp; With a relatively full-featured training system, and a surprising amount of strategic depth, this is easily the game&amp;rsquo;s best mode.&amp;nbsp; Sadly, online play supports Ad-Hoc mode only, meaning you&amp;rsquo;ll need a nearby friend with a PSP and a copy of the game to utilize it.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://s3.amazonaws.com/gamervision_production/12545117723KBkUECDlg.jpg&quot;&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/12545117723KBkUECDlg.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Off the court, &lt;i&gt;NBA 10 The Inside&lt;/i&gt; offers plenty of distractions that are perfectly suited to the handheld console.&amp;nbsp; NBA-themed versions of skee ball, bowling, &lt;i&gt;Snood&lt;/i&gt;, &lt;i&gt;Arkanoid&lt;/i&gt;, and pinball, among others, make appearances, and while none of them are terribly innovative, they&amp;rsquo;re all functional and surprisingly fun and challenging diversions that are just about perfect for quick play sessions.&lt;/p&gt;
&lt;p&gt;The controls aren&amp;rsquo;t the only aspect of the game to receive virtually no upgrade; visually, this game is almost identical to its predecessor.&amp;nbsp; Character models are just okay, and animations, while usually smooth and fluid, suffer from being far too long and uninterruptible.&amp;nbsp; To its credit, the game runs at a rock-solid 60 frames per second, and never experiences any slowdown.&amp;nbsp; Overall, though, it&amp;rsquo;s just an average looking PSP game.&amp;nbsp; &lt;i&gt;NBA 10 the Inside&lt;/i&gt;&amp;rsquo;s audio presentation is similarly unremarkable, with satisfactory court sounds and an announcing team that neither shines nor annoys.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://s3.amazonaws.com/gamervision_production/1254511798LqqgLTMoDl.jpg&quot;&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/1254511798LqqgLTMoDl.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Somehow, despite its inferior on-court gameplay, &lt;i&gt;NBA 10 the Inside&lt;/i&gt; manages to present a worthwhile package.&amp;nbsp; It&amp;rsquo;s strange to think that a game with lackluster core game mechanics can make up for it with its variety of gameplay modes, most of which rely on those same core mechanics, but that&amp;rsquo;s exactly the case here.&amp;nbsp; The hoops action isn&amp;rsquo;t great, but somehow, by throwing enough of it at us, Sony has made it much more palatable, and the mini-games, while seemingly ill-befitting a basketball game, are quick and fun enough to make the game worth a look.&amp;nbsp; Hardcore hoops fans might balk at the loose gameplay, and look to EA or 2K for their portable hoops fix, but lets face it; they shouldn&amp;rsquo;t be bothering with handheld versions anyway.&amp;nbsp; For everyone else, &lt;i&gt;NBA 10 The Inside&lt;/i&gt; represents a surprising amount of fun, despite its obvious shortcomings.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/contributed/1239819838O76TBldH33.jpg&quot; height=&quot;125&quot; alt=&quot;&quot; width=&quot;245&quot; /&gt;&lt;/p&gt;</body>
  <category>review</category>
  <comment-counter type="integer" nil="true"></comment-counter>
  <created-at type="datetime">2009-10-16T18:14:12-04:00</created-at>
  <deleted-at type="datetime" nil="true"></deleted-at>
  <excerpt>&lt;p&gt;&lt;img src=&quot;http://s3.amazonaws.com/gamervision_production/125573068611jAIHBHtt.jpg&quot; height=&quot;349&quot; alt=&quot;&quot; width=&quot;620&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Sony&amp;rsquo;s recent basketball titles have been largely ignored by hoops fans, partially because of the consistent excellence of 2K&amp;rsquo;s games and the increasing quality of EA&amp;rsquo;s NBA Live series.&amp;nbsp; Sadly, it&amp;rsquo;s also partially because Sony&amp;rsquo;s games haven&amp;rsquo;t been very good.&amp;nbsp; This year&amp;rsquo;s offering for the PSP, &lt;i&gt;NBA 10 The Inside&lt;/i&gt;, seems to recognize its on-court weakness, and supplements its inferior gameplay with a huge array of game modes and mini-games.&amp;nbsp; Believe it or not, for the most part, it works.&lt;/p&gt;

</excerpt>
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  <platform-id type="integer">10</platform-id>
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  <published-at type="datetime">2009-10-16T18:14:12-04:00</published-at>
  <release-id type="integer">13018</release-id>
  <review-rating type="float">7.25</review-rating>
  <series-id type="integer" nil="true"></series-id>
  <slug>nba_10_the_inside</slug>
  <state>published</state>
  <teaser>It Would Be Great If It Weren&amp;#39;t For All That Basketball</teaser>
  <title>NBA 10 The Inside - PSP</title>
  <updated-at type="datetime">2009-10-16T18:15:19-04:00</updated-at>
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